The Methods of Neurodivergent Design

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The methods of neurodivergent design describe how to apply the ideas of Stimpunks in practice.

These methods connect the different parts of the Stimpunks ecosystem:

  • ethics
  • knowledge
  • patterns
  • design tools
  • environments

Together they provide a practical workflow for designing spaces and systems that support neurodivergent people.


The Neurodivergent Design Workflow

Neurodivergent design follows an iterative process.

Observe experience
↓
Identify patterns
↓
Diagnose friction
↓
Apply design recipes
↓
Evaluate environments
↓
Iterate and adapt

Each step builds on the knowledge and tools provided across the Stimpunks ecosystem.


Step 1 — Observe Lived Experience

The first step in neurodivergent design is understanding how people experience environments.

See:

Examples include:

  • sensory overload
  • deep attention
  • social exhaustion
  • parallel presence
  • attention capture

Understanding lived experience helps reveal where environments create friction.


Step 2 — Identify Patterns

Patterns describe recurring structures in neurodivergent life.

See:

Examples include:

  • monotropism
  • sensory load
  • environment fit
  • energy accounting
  • masking pressure

Patterns reveal how attention, energy, and environments interact.


Step 3 — Diagnose Environmental Friction

Once patterns are identified, designers can evaluate environments.

See:

These tools help identify where environments create barriers such as:

  • sensory overload
  • attention fragmentation
  • rigid participation expectations
  • unsustainable energy demands

Diagnosis helps clarify what needs to change.


Step 4 — Apply Design Recipes

Design recipes translate patterns into practical design actions.

See:

Examples include:

  • designing sensory-safe spaces
  • creating predictable environments
  • supporting flexible participation
  • enabling intermittent collaboration
  • designing attention sanctuaries

Recipes help designers implement changes that support neurodivergent people.


Step 5 — Evaluate the Environment

Once design changes are applied, environments can be evaluated.

See:

These tools help determine whether environments support:

  • sustained attention
  • sensory balance
  • energy sustainability
  • inclusive participation

Evaluation ensures that environments continue to improve.


Step 6 — Iterate and Adapt

Neurodivergent design is an ongoing process.

Environments evolve as people learn more about:

  • attention systems
  • sensory ecology
  • participation structures
  • community needs

The goal is not perfection but continuous improvement.


Methods and the Design Framework

These methods are part of the larger Stimpunks design system.

See:

The framework provides the conceptual structure, while the methods provide practical workflows.


Methods and Environments

These methods can be applied to many types of environments.

Examples include:

Each environment presents unique design challenges and opportunities.


Methods and Civilization

Over time, these methods can influence institutions and societies.

See:

When environments expect cognitive diversity, they become more humane for everyone.


Explore the Design System

To learn more about the Stimpunks design system, see:

Together these pages explain how ethics, knowledge, and design interact within the Stimpunks ecosystem.