Tag: design
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Changelog: “Accommodation” Implies a Sort of Permission
We updated our “Accommodation” glossary page with a selection from “The Future of Design Is Designing for Disability” by s.e. smith. “Accommodation” implies a sort of permission, something granted to another person. It suggests that there’s something abnormal about a disabled person that requires extra effort. In the case of the ADA, people fighting accessibility…
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Accommodations: Individualized Responses to Structural Design Problems
The accommodations for natural human variation should be mutual. @laurenancona Yet on a programmatic basis, disability policy and other social programs remain enmeshed, even at their best, in accommodation models, where specific proven needs or deficits generate specific individualized responses. What might it look like to shift our framing of the social safety net to…
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FAQ: What does our umbrella logo mean?
It started with my electric wheelchair. The accessory kit for the wheelchair included an umbrella holder. I like shade. I spend a lot of time outside in my chair, and an umbrella is very helpful to sensory regulation. When shopping for an umbrella to go with the chair, I came upon this rainbow one and…
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Disability Dongles: Designing for the Individual, Not the Collective
“I feel like solutions to inaccessibility are often rooted in whiteness, because anyone who doesn’t think about it would think it’s cool but the reality is that they’ve created accessibility for the individual, not the collective and reinforces the class hierarchy because the wealthy would be the only ones with complete accessibility.” Source: Imani Barbarin…
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Inclusion Through Options: There is no one size fits all when it comes to accessibility.
While you can read an in-detail breakdown of all accessibility settings in the game, what The Last of Us 2 creators did extremely well was not succumbing to the idea of ‘accessibility modes’. “‘We want to be able to dig into the menus, fine-tune things, adjust things, really get into the nitty-gritty of what these…